﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Configuration;
using System.Xml.Serialization;

namespace MyGame2
{
    public class MyConfig
    {
        [XmlElement]
        public string IsQuestion;

        [XmlElement]
        public string PlaySound;

        [XmlElement]
        public string Height;

        [XmlElement]
        public string Width;

        [XmlElement]
        public string MineCount;

        [XmlElement]
        public string Box;

        [XmlElement]
        public string BackColor;

        [XmlElement]
        public string FlipColor;

        //开局翻开3个空白方块
        [XmlElement]
        public string NewPlay;

        //随意点击3个雷不爆炸
        [XmlElement]
        public string FirstPlay;
    }
}
